![]() ![]() Any minecart submerged in 6/7 or 7/7 fluid will fill up with 2/7 fluid (subtracted from the amount on the tile, if you have multiple minecarts you are trying to fill at once), and once the minecart is full, you just need to get it back out of the magma, carry it upstairs, and set it on a track stop set to dump the contents into a hole. and that 833 is only 2/7 depth, so to get the 4/7 depth you need to power a forge, you would need 170 buckets full even if the game did let you do it that way). (buckets hold 10 "fluid units", while a minecart holds 833. Originally posted by Other:To move small quantities of magma, you would want to use mine carts. Repeat with a second cart to get the 4/7 magma you need, then deconstruct the track stop, delete the hauling route, and build you magma workshop. Your dwarves will haul the cart to the stop, and as soon as they put it down, the stop will dump the magma into the hole. Set up a haulling route, add one stop on top of the track stop building, and assign one of your magma-carts to the route. Once you have the minecarts full of magma near where you want to use them, set up the area for your magma workshop (a 3x3 area with exactly 1 hole in the outer 8 tiles), and put a track stop next to the hole set to dump in that direction. One minor quirk is that even though the cart isn't on any tile that long, the heat and weight will wear wooden wheelbarrows down to nothing in only a trip or two, so metal wheelbarrows are recommended. With wheelbarrows, they move as fast as they normally walk, which is much better. A dwarf could move a cart by hand, but they will take literal weeks to drag it up 100 levels of stairs, and will often abandon the cart half-way because they are thirsty. ![]() Give that stockpile a bunch of wheelbarrows since a minecart full of magma is heavy. I set up a stockpile near where I want my magma forges that is set to take only iron minecarts, with no other stockpiles accepting minecarts, and I only use the iron ones for magma. Once you have the magma in the carts, and no magma left on the floor of the loading room, unlock the door (and unforbid the carts if you used a dump zone to get them there), and your dwarves can now move them around. Make sure that there is a barrier so the evaporating magma can't flow back and set the pump operator on fire. Once the minecarts are full, stop the pump pushing magma in, and start a second pump one level up that pulls the magma out of the loading room, and dumps it in an open space to evaporate (3x3 lets the magma spread out to 1 deep on 7 tiles, which evaporates reasonably fast). The easiest way I have found to do that is to build a magma-safe pump (block, pipe/tube, and giant corkscrew, all made of magma-safe materials like iron, nickel, or glass), and set the pump up so that it is pushing magma into a locked 1x1 room that you have dumped all your magma-safe minecarts into. ![]() To move small quantities of magma, you would want to use mine carts. ![]()
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